![]() Jump or duck under this one as well as the one to the right. ![]() Weave around the same Ball 'n' Chain as the Snake Blocks circle it and move toward the next Ball 'n' Chain. Stay on the rightmost Snake Block as it starts to rise and follow it left. Jump over the first Ball 'n' Chain, then dodge under the second one. You will have to face several Ball 'n' Chains, spiked balls that rotate around a single block. Now, board the Snake Blocks for the second half of the level. Get off the Snake Blocks and go right to trigger the checkpoint. Then, it'll carry you to a stone platform. After the floor of spikes, the Snake Block will arch downward to cross under a spiked ceiling. For the Thwomps, stay at the back of the platform when it passes below one, then quickly dash across. Simply jump over the spiked blocks to dodge them. There are multiple spiked blocks that the platform will travel under, as well as some Thwomps that slam down from the ceiling. Next, the Snake Blocks will travel over a bed of spikes. As the Snake Blocks wind around the Amps, you'll also have to jump and duck to evade them. If you're quick, you can jump up from the corner where the blocks bend for the first Star Coin. The platform will then bend and travel in the opposite direction. Jump over the first Amp as the Snake Blocks pass below it. As the Snake Blocks approach two Amps, they will start zigzagging upward, creating steps you must jump on. Jump across the gaps and up the steps, then fall on to the green Snake Blocks to begin your journey. Your opponent at the end of this castle is quite electrifying, and dangerously quick as well! The blocks have a mind of their own, so if you don't stay on their odd path, you might find yourself falling to your death. Just when you thought that the bottomless peril is over, the World 7 Castle turns out to be missing entire sections of the floor! You'll have to use Snake Blocks to traverse these huge abysses.
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